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UML Training: UML Basics and Introduction to Model-Based Software Development - Face-to-Face Training

  • Content
     
  • Objectives
     
  • Participants
     
  • Requirements
     

You are able to efficiently use analysis and design processes as well as the modeling techniques of the Unified Modeling Language (UML).

Software developers, software architects, software development managers, system architects

Programming experience (e.g. C, C++, Java, C#).

Introduction: Object-Oriented Development

  • Basic terminology in the context of object-oriented development
  • Reasons for using object-oriented methods
  • Advantages of using object-oriented development

Requirements and Use Cases in UML

  • Working with use case diagrams
  • Set-up of use case diagrams
  • Elements and relations in use case diagrams
  • Use case specification
  • Practical tips: Handling of use cases
  • Exercise: Creating a use case diagram for a small software project

Classes and Objects

  • What are objects?
  • What are classes?
  • How are objects and classes related?
  • How are objects identified and classes generated?
  • UML syntax of class and object
  • Practical tips: Finding objects
  • Exercise: Modeling a class

Class Diagram as a Central UML Structure Diagram

  • Purpose and content of the class diagram
  • Relations between classes
  • Detailed specification of relations
  • Generalization (inheritance) and polymorphism
  • Abstract classes and interfaces
  • Stereotypes and constraints
  • Exercise: Finding objects and abstractions for classes, establishing relations

Other UML Structure Diagrams

  • Composite structure diagram
  • Parts and ports
  • Collaboration
  • Component diagram
  • Deployment diagram
  • Using the package diagram to describe the program architecture and software design
  • Practical tips: Efficient use of different structure diagrams
  • Exercise: Structuring the project and dividing the classes into different packages

Sequence Diagram

  • Structure and content of the sequence diagram
  • Modeling the interaction between objects
  • Timing information
  • Overview of the different fragments
  • Practical tips: Useful structure of a sequence diagram
  • Exercise: Modeling timing sequences in the sequence diagram

Communication Diagram

  • Structure and content of the communication diagram
  • Modeling the interaction of objects
  • Practical tips: Efficient use of the communication diagram
  • Exercise: Creating a communication diagram

Activity Diagram

  • Modeling of program and data flows
  • Overview of the elements of an activity diagram
  • Nested actions
  • Interaction overview diagram as an option for abstraction
  • Practical tips: Efficient use of the activity diagram
  • Exercise: Modeling the program flow in the activity diagram

State Chart

  • Modeling state machines in the state chart
  • Structure of the state chart
  • Nested state charts
  • History state
  • Practical tips: Efficient use of state machines
  • Exercise: Identifying active classes and modeling their behavior in the state chart

Timing Diagram

  • Purpose and content of the timing diagram
  • Timing information

Implementation Examples for Classes, Interfaces and Relations

  • Object-oriented concepts in procedural programming languages
  • Examples in C, C++, C# and Java

Exercises in the UML Training

  • Creating a use case diagram for a small software project
  • Modeling a class
  • Finding objects and abstractions for classes, establishing relations
  • Structuring the project and dividing the classes into different packages
  • Modeling timing sequences in the sequence diagram
  • Creating a communication diagram
  • Modeling the program flow in the activity diagram
  • Identifying active classes and modeling their behavior in the state chart
  • The exercises are performed after finalizing the related topics during the training

MicroConsult PLUS

  • All participants have the following options to further use their exercises and the solutions developed by MicroConsult from this workshop:
  • You take the files with you on a free USB stick provided by MicroConsult, or
  • You e-mail the files to your account, or
  • You get access to file download on request.

The training price includes:
Lunch, drinks, training documentation and your training certificate.


ALL INCLUSIVE!

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Training code: E-SYSML

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Training code: CE-ADA-SWE


Related trainings

FACE-TO-FACE TRAINING

DatePrice *Duration
15.07. – 17.07.20241.950,00 €3 days 
17.02. – 19.02.20251.950,00 €3 days 
Training code: E-UML-G
* Price per attendee, in Euro plus VAT
> Registration form download (PDF)> Training details as PDF

Onsite Training

Our customized workshops integrate your specific project tasks in our training content and accommodate your requirements on content, time, location, duration, technical environment and knowledge transfer methodology.

Please contact us for further information or an individual quotation.

> Training details as PDF

Face-To-Face - German

Date Duration
15.07. – 17.07.2024 3 days  
17.02. – 19.02.2025 3 days  

Live Online - German

Date Duration
28.10. – 30.10.2024 3 days  

Coaching

Our coaching services offer a major advantage: our specialists introduce their expertise and experience directly in your solution process, thus contributing to the success of your projects.

Coaching: Software Analysis, Design and Architecture

UML Training: UML Basics and Introduction to Model-Based Software Development - Face-to-Face Training

Content

Introduction: Object-Oriented Development

  • Basic terminology in the context of object-oriented development
  • Reasons for using object-oriented methods
  • Advantages of using object-oriented development

Requirements and Use Cases in UML

  • Working with use case diagrams
  • Set-up of use case diagrams
  • Elements and relations in use case diagrams
  • Use case specification
  • Practical tips: Handling of use cases
  • Exercise: Creating a use case diagram for a small software project

Classes and Objects

  • What are objects?
  • What are classes?
  • How are objects and classes related?
  • How are objects identified and classes generated?
  • UML syntax of class and object
  • Practical tips: Finding objects
  • Exercise: Modeling a class

Class Diagram as a Central UML Structure Diagram

  • Purpose and content of the class diagram
  • Relations between classes
  • Detailed specification of relations
  • Generalization (inheritance) and polymorphism
  • Abstract classes and interfaces
  • Stereotypes and constraints
  • Exercise: Finding objects and abstractions for classes, establishing relations

Other UML Structure Diagrams

  • Composite structure diagram
  • Parts and ports
  • Collaboration
  • Component diagram
  • Deployment diagram
  • Using the package diagram to describe the program architecture and software design
  • Practical tips: Efficient use of different structure diagrams
  • Exercise: Structuring the project and dividing the classes into different packages

Sequence Diagram

  • Structure and content of the sequence diagram
  • Modeling the interaction between objects
  • Timing information
  • Overview of the different fragments
  • Practical tips: Useful structure of a sequence diagram
  • Exercise: Modeling timing sequences in the sequence diagram

Communication Diagram

  • Structure and content of the communication diagram
  • Modeling the interaction of objects
  • Practical tips: Efficient use of the communication diagram
  • Exercise: Creating a communication diagram

Activity Diagram

  • Modeling of program and data flows
  • Overview of the elements of an activity diagram
  • Nested actions
  • Interaction overview diagram as an option for abstraction
  • Practical tips: Efficient use of the activity diagram
  • Exercise: Modeling the program flow in the activity diagram

State Chart

  • Modeling state machines in the state chart
  • Structure of the state chart
  • Nested state charts
  • History state
  • Practical tips: Efficient use of state machines
  • Exercise: Identifying active classes and modeling their behavior in the state chart

Timing Diagram

  • Purpose and content of the timing diagram
  • Timing information

Implementation Examples for Classes, Interfaces and Relations

  • Object-oriented concepts in procedural programming languages
  • Examples in C, C++, C# and Java

Exercises in the UML Training

  • Creating a use case diagram for a small software project
  • Modeling a class
  • Finding objects and abstractions for classes, establishing relations
  • Structuring the project and dividing the classes into different packages
  • Modeling timing sequences in the sequence diagram
  • Creating a communication diagram
  • Modeling the program flow in the activity diagram
  • Identifying active classes and modeling their behavior in the state chart
  • The exercises are performed after finalizing the related topics during the training

MicroConsult PLUS

  • All participants have the following options to further use their exercises and the solutions developed by MicroConsult from this workshop:
  • You take the files with you on a free USB stick provided by MicroConsult, or
  • You e-mail the files to your account, or
  • You get access to file download on request.